This course is an introduction to the process of generating images with a computer. The emphasis is on the design and use of graphical facilities for three-dimensional graphics. Students study the mathematical theory underlying computer generated graphics, and will implement programs utilizing these techniques. The mathematical topics covered include affine transformations, perspective, texture, light, and shadow. The core pieces of the graphics pipeline used in current graphics hardware are studied.
Natural Scientific and Mathematical Perspectives
Prerequisites
CSCI 210.
Course UID
001301.1
Course Subject
Catalog Number
340
Long title
Computer Graphics